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Engine: unreal Engine 4        Deadline: 35 Hours        Condition: Gamejam

SurReality (Gamejam)

-Game designer and Level designer of the game (production in  35 heures in team of 6 persons)

 

- Game jam thematic: Surrealism / source of reality

 

- 3D Runner in a surrealist universe

 

- Two levels developed (on seven): the first and the third

 

- goal: going to the end of each level, the player only control the jump of the avatar Each transition bring somewhere in the level without the player knowing where. The player can use a "glide" that slowing the avatar during a jump but increase the distance of the jump

 

 

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