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BATMAN ARKHAM KNIGHT: The towering inferno
- The level design was made with sketchup, the goal was to create a level that we imagined to be in the real game Batman Arkham Knight.
- Presentation in front of the real level designers of the game.
- Crescendo pace and tension (a slow beginning in stealth and a fast and spectacular final with fights).
- Work on the Artistic staging and the storytelling to hang on even more the player.
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Engine: Sketchup Deadline: 3 weeks Condition: Architecture project (Campus ADN)
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