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BATMAN ARKHAM KNIGHT: The towering inferno

 

 

- The level design was made with sketchup, the goal was to create a level that we imagined to be in  the real game Batman Arkham Knight.

 

- Presentation in front of the real level designers of the game.

 

- Crescendo pace and tension (a slow beginning in stealth and a fast and spectacular final with fights).

 

- Work on the Artistic staging and the storytelling to hang on even more the player.

 

Engine: Sketchup       Deadline: 3 weeks        Condition: Architecture project (Campus ADN)

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